The last player to hit a monster uses their magic find bonus to calculate which items dropped will become magical items. All equipment dropped by any monster has an equal chance to get stat bonuses, regardless of the monsters difficulty. You can only find certain attributes on items, for example.. a wand cannot get bonus distance skill and paladin armor cannot get bonus sword skill. When an item becomes magical it can get a prefix, suffix or both. The maximum amount of attribute bonuses an item can receive is 2 which is considered a 'double' magic item. If you have a 'double' rare, the prefix and suffix can both increase the same stat, for example: 10+ DMG prefix and 3+ DMG suffix which totals 13+ DMG. Each prefix and suffix has its own rarity which have no effect on each other, you can find a legendary attack speed item paired with common rare damage bonus. Here are some examples below..
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