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NoxiousOT 8.60 >> Tutorials & Guides >> Wrath Of Emperor Quest
August 6, 2013, 10:40 pm
Wolf
Join Date: Jun. 2012
Profession: Paladin
Level: 8
Posts: 31
Wrath Of Emperor Quest

Hi again:P, well like title says im here to make wrath of emperor quest tutorial, i hope it would help you all guys.

NOTE: For Mission 02: First Contact, you will need to use NoxClient, cause when you wanna use sacred coal on water it wont work with otclient i dont know why:s, but it just works with Custom Noxious Client.

Reward:Spiritual Charm, Wayfarer Outfits, Black Jade Cobra, 100 Platinum Coins, 10 Crystal Coins, 10 Red Dragon Scales, 5 Gold Ingots, 10 Black Pearls, Blue Gem, Dragon Backpack, Jewelled Backpack, choose between Elite Draken Helmet, Royal Draken Mail, or Royal Scale Robe, access to, and ability to use teleports to, Razachai and the Rebel Camp.
Location: Primarily Zao including the Zao Rebel Camp and Razachai, Banuta
Level required: 80 (Expertise door during mission 8)
Level recommended:250+
Be prepared to face: High Class Lizards, Drakens, Undead Dragons, Ghastly Dragons, Dragon Lords, Demons, Serpent Spawns, Lizard Nobles, Lizard Magistratus, Lancer Beetles, Souleaters, Brimstone Bugs, Wailing Widows, Terramites, Mutated Bats, Mutated Tigers.

Requirement: Childrens Of The Revolution Quest Complete

Mission 01: Catering the Lions Den:
This mission starts again with the npc Zalamon.
Transcripts:

Code:
player: hi Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz. Player: mission Zalamon: Zze attackzz have weakened our enemy zzignificantly. Yet, your quezzt continuezz. Bezzidezz zzome tazzkzz you could take, zze zzreat of zze emperor izz zztill hanging over our headzz like a rain cloud. ... Zalamon: Zzo, are you indeed willing to continue zze fight for our cauzze? Player: yes Zalamon: You continue to imprezz, zzoftzzkin. ... Zalamon: A contact of zze rezzizztanzze izz located furzzer in zze norzz of Zao. ... Zalamon: Zze emperor will drag hizz forzzezz to zze great gate now to bolzzter hizz defenzze. Zzinzze we attacked zze gate directly, he will not expect uzz taking a completely different route to reach zze norzzern territoriezz. ... Zalamon: I azzume you are already geared up and ready to conquer zze norzz? Player: yes Zalamon: Your determination izz highly appreciated. To zzneak pazzt zze eyezz of zze enemy, you will have to uzze a diverzzion. Zzere are zzeveral old tunnelzz beneazz zze zzoil of Zzao. ... Zalamon: One of zzem izz uzzed azz a maintenanzze connection by enemy lizardzz. To enter it, you will have to uzze a dizzguizze. Zzomezzing like a crate perhapzz. ... Zalamon: Mh, if you can find zzome nailzz - 3 should be enough - and 1 piezze of wood, I should be able to create an appropriate cazzing. Return to me if you found zze itemzz and we will talk about zze next zztep.
.

You must bring Zalamon 3 nails and a piece of wood so that he can make a Marked Crate for you.
Fast Method of getting wood and nails.
-Wood: Go liberty bay, then goroma, kill the trolls they will give you the wood very fast.
-Nails: You can go yalahar and kill Damaged Worker Golem, War Golem and Worker Golem, sometimes it takes a little to drop them but when they drop most of time its a good amount.

Transcripts:
Code:
Player: mission Zalamon: Ah you have returned. I azzume you already found zzome itemzz to build a proper dizzguizze? Player: yes Zalamon: Very good, I am confident zzizz will zzuffizze. Now I can build and mark a crate large enough for you to fit in - while zztill being able to breazze of courzze - and I will mark it in our tongue zzo it will look lezz zzuzzpizziouzz. ... Zalamon: Wizz zzeir eyezz towardzz zze gate, your chanzzezz to zzlip zzrough have never been better. I will keep zze zzpare materialzz here wizz me, we can alwayzz build a new one if you need to. Player: crate Zalamon: Ah I zzee. You are ready for your mizzion and waiting for me to create and mark zze crate? Player: yes Zalamon: Alright. Let uzz create a crate. Hm. Let me zzee. ... Zalamon: Good. Zzat will do. ... Zalamon: Zze maintenanzze tunnelzz are in zze eazzt of zze plainzz, near ze coazt. Here, I will mark zzem on your map. ... Zalamon: Uzze zze dizzguizze wizzely, try to hide in zze dark and avoid being zzeen at all cozzt. ... Zalamon: Onzze you have reached zze norzz, you can find zze rezzizztanzze hideout at zze ozzer zzpot I marked on your map. Now hurry.

Note: You dont need to do all the box part in this server, il show you how to skip that part in next mission.

Note: Go buy a rake,obsidian knife, and bring with you a Sneaky Stabber.
The rake you buy it in venore from NPC Nelliem.


Mission 02: First Contact
You need to go talk Charlatan so he can gave you the next mission.
Theres an Npc called Captain Vyses he will take you to rachazai without doing to crate box part. He is east from Temple Of Equilibrium.

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After travelling to razachai you need to go with Charlatan.

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Talk With Charlatan
Transcripts:
Code:
Player: hi Chartan: Great Znake forgive me to converze wiz ziz unworzy blankzkin. Player: mission Chartan: Mhm, what are you doing here. Who zent you? Player: Zalamon Chartan: I zee. Zalamon zent word of ze arrival of a zoftzkin quite zome time ago. Zat muzt be you zen. ... Chartan: Well, I exzpected zomeone more - imprezzive. However, we will zee how far you can get. You've got newz from ze zouz? ... Chartan: Hm, I underztand. ... Chartan: Oh you did. ... Chartan: I zee. Interezting. ... Chartan: You being here meanz we have eztablished connectionz to ze zouz. Finally. And you are going to help uz. Well, zere iz zertainly a lot for you to do. Zo better get ztarted. Player: mission Chartan: Zo are you ready to get zomezing done? Player: yes Chartan: Alright. Well, az you might not be aware of it yet - we are on top of an old temple complex. It haz been abandoned and it haz crumbled over time. ... Chartan: Ze teleporter over zere uzed to work juzt fine to get uz back to ze zouz. But it haz ztopped operating for quite zome time. ... Chartan: My men believe it iz a dizturbanze cauzed by ze corruption zat zpreadz everywhere. Zey are too zcared to go down zere. And zat'z where you come in. ... Chartan: Zere were meanz to activate teleporterz zomewhere in ze complex. But zinze you cannot reach all ze roomz, I guezz you will have to improvize. ... Chartan: Here iz ze key to ze entranze to ze complex. Figure zomezing out, reztore ze teleporter zo we can get back to ze plainz in ze zouz.

Head downstairs and into the temple. First you must get a Lump of Clay using a Rake and a Shovel for the Sacred Earth from the rooms with the dirt in them.

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Then go to the room with the table in it and use a Pick on the crack to get a Piece of Wood which you then use the Obsidian Knife on to make a bowl.

Note: You can use Sneaky Stabber as pick.

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Use the clay and the earth together to make sacred lump of clay and use it on the bowl. Then take that and use it on the water in the room filled with water.

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Head to the first room and use the bowl on the fire basin and you'll get a Sacred Lump of Coal. Use this on the water next to the jade basin in the last room and the teleporter is reactivated. Report back to Charlatan.

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Transcripts:
Code:
Player: hi Chartan: Great Znake forgive me to converze wiz ziz unworzy blankzkin. Player: mission Chartan: Zo? Did you find a way to reztore ze teleporter? Player: yes Chartan: You did it! Zere waz zome kind of zparkle and I zink it iz working again - oh pleaze feel free to try it, I uhm, I will wait here and be ready juzt in caze zomezing uhm happenz to you. ... Chartan: And if you head to Zalamon, be zure to inform him about our zituation. Food rationz are running low and we are ztill not well equipped. We need to eztablish a working zupply line.

Note: To go back to zalamon you need to use a tp that looks like a flam south from charlatan.

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Last edited by Foxx The Archer; 21st Apr 2014 at 12:57:41.

August 6, 2013, 10:42 pm
Wolf
Join Date: Jun. 2012
Profession: Paladin
Level: 8
Posts: 31

Mission 03: The Keeper

Trancripts:

Code:
Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz. Player: mission Zalamon: You ezztablished zze connection to zze hideout, good. But zzizz izz no time to rezzt. Your new tazzk will be quite different. ... Zalamon: Zze gardenzz are plagued by a creature. Zze former keeper of zzizz garden became an abomination of madnezz zzat needzz to be zztopped. ... Zalamon: He hidezz deep underground and it will be dangerouzz to challenge him in hizz lair but I am willing to rizzk it. ... Zalamon: Find him, dezztroy him, bring me hizz - I uhm, mean it izz utterly nezzezzary for you to deliver me a proof of hizz deazz. ... Zalamon: Now go - what are you waiting for, zzoftzzkin? Ready to finish what needzz to be finished? Player: yes Zalamon: Fine. I guezz poizzoning zzome of hizz plantzz will be enough to lure him out of hizz conzzealment. Zzizz plant poizzon here should allow you to do zzome zzignificant damage, take it. ... Zalamon: You can find him eazzt of zze corrupted gardenzz. Zzere uzzed to be a zzmall domizzile zzere but it hazz probably been conzzumed by zze corruption zzo beware. And now - go. Player: mission Zalamon: Go to zze gardenzz formerly maintained by zze keeper. You will probably find him zzomewhere in zze eazzt near hizz former domizzile.


You will need to get back to razachai, to di t faster get in this tp:

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Zalamon gave you a Flask of Plant Poison to destroy plants in the garden of the Emperor to lure out and kill The Keeper. The garden is southeast of the rebel hideout (where charlatan is). There you will find a hole,Head down and you will end up in a cave filled with Brimstone Bugs, Wailing Widows and Lancer Beetles.

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After going down the hole, follow the path from this image and go downstairs:

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Go all the way north to the top and poison that weird purple plant, the keeper (it looks like a serpent spawn) will appear, you will have to kill him, after you kill him use the body and he will give you a tail.

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Go and report to zalamon.
Transcripts:
Code:
Player: hi Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz. Player: mission Zalamon: Zzo... you finished him. Show me hizz head, will you? Player: yes Zalamon: Zzizz izz not hizz head but clearly belonged to zze keeper. I - I am imprezzed. You can go now. Leave me alone for a zzecond.

Mission 04: Sacrament of the Snake

Transcripts:
Code:
Player: hi Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz. Player: mission Zalamon: At zze dawn of time, zze children of zze Great Zznake were numerouzz. Zzey daringly colonizzed many partzz of zze world. But all bravery did not help againzzt zze sheer number of enemiezz zzey encountered. ... Zalamon: And while zze entitiezz zze unbelieverzz call godzz battled for power out of vanity, zze fazze of zze world changed violently. ... Zalamon: Many zzentrezz of our magnifizzent zzivilizzation were dezztroyed and only two realmzz zzat we know of remained intact but lozzt contact to each ozzer. ... Zalamon: In vizzionzz, zze Great Zznake revealed to Zalamon zze exzzizztenzze of ozzer lizzard people in a vazzt jungle in a far away land. ... Zalamon: Zzough zze lizardzz of zze land failed zze Great Zznake and lozzt itzz favour, zzey are zztill in pozzezzion of ancient reliczz of immenzze power, onzze imbued by zze Great Zznake himzzelf. ... Zalamon: I had vizzionzz of an - item. Yezz. It may be uzzeful for uzz - I mean you, ezzpecially you. ... Zalamon: We need a zzeptre of power zzat can be found in zze underground of an ancient temple. It hazz been overrun by zzavage apezz and you will have to fight zzem and zze ancient guardianzz of zze temple azz well. Get uzz zzat zzeptre wherever it might be. ... Zalamon: It wazz revealed zzat it hazz been zzplit into 3 partzz for reazzonzz zzat are of no importanzze anymore. Zzizz powerful devizze could help uzz in our battle againzzt zze emperor. ... Zalamon: A shaft, a cuzzp, and an emerald form a zzeptre of zzuch power zzat zze partzz were hidden and are now guarded by vile creaturezz. ... Zalamon: Find it. Retrieve it. And bring it back to me.

For this quest youll need to go deeper banuta, if you dont know how to get there ill show you:
First you need to go port hope then go north east from dp, its a little far, you will found alot of apes and buildings when you get there, you will need to find a building with some stairs to go down, ill show you in a map.

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After you go downstairs you need to follow this path, and you will find some stairs again and you will go down.

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Now you will need to follow this path that will lead you to a tp, you need to get in.

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So from when you appeared from that tp, you will need to follow another path to another tp. In the way to this tp you will face beholders,stone golems,slimes, elder beholders and some other monsters :P.

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Ok finally we are in deeper banuta, now we need to go to the mission part, you need to follow this path and you will find a door, pass through it and go downstairs. In your way you fill battle against serpent spawns,medusas and hydras.

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On each floor under Deeper Banuta you collect a sceptre part from NPC Ghost of a Priest. They cost 5000 gp each, so you'll need a total of 15000 gp with you for this mission

OK on this map i show wheres the npcs are, and the stairs to go to the other floor and get the rest of the parts, on the 4th and final floor you assemble the sceptre you will have to stand in they shiny square and pull the leveler.

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Transcript for first ghost:
P
Code:
layer: hi ghost of a priest: Greetings mortal. Player: mission ghost of a priest: Although we are willing to hand this item to you, there is something you have to understand: There is no such thing as 'the' sceptre. ... ghost of a priest: Those sceptres are created for special purposes each time anew. Therefore you will have to create one on your own. It will be your mission to find us three keepers and to get the three parts of the holy sceptre. ... ghost of a priest: Then go to the holy altar and create a new one. Player: mission ghost of a priest: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ... ghost of a priest: The equivalent of 5000 gold will do. Are you willing to make such a donation? Player: yes ghost of a priest: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.

Note: For the other Ghost npcs you will just need to say "Mission" and "yes".

After getting Sceptre, go and report to Zalamon.
Transcripts:
Code:
Player: hi Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz. Player: mission Zalamon: You - azzembled zze zzeptre? Hand it out, give it to me, will you? Player: yes Zalamon: Finally. At lazzt. Zze zzeptre izz - ourzz. Ourzz of courzze. A weapon we should uzze wizzely for our cauzze. I need a zzecond or two. Do you leave me already?

Mission 05: New in Town

Ask Zalamon for Mission:
Transcripts:
Code:
Player: hi Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz. Player: mission [code]Zalamon: Now we need to get clozzer to zze emperor himzzelf. A hive of beezz would defend zzeir queen wizz zzeir lives in cazze an enemy gained entranzze. Zzizz makezz a formidable defenzze line, nearly inviolable. ... Zalamon: But a zztranger directly in zze midzzt of zze hive will be acczzepted - after all it izz not pozzible to overcome zzuch a formidable defenzze which izz nearly inviolable, or izz it? Ha. ... Zalamon: Now zzat you overcame zzeir linezz of defenzze at zze great gate, you only need to find a way to enter zzeir home. ... Zalamon: Head zztraight to zze entranzze of zze zzity. If you can convinzze zze guardzz to let you enter zze zzity, you should be able to reach our contact zzere wizz eazze. ... Zalamon: We have alzzo forged zome paperzz for you and zzent zzem to zze zzity. Your victory in zze arena iz well known in our land. Wizz zze help of zzezze paperzz you will pretend zzat zzome of zze higher officialzz want to talk to you about your battle. ... Zalamon: Zzizz way you will be able to enter zze zzity of zze dragon emperor and meet our contact zzere in zze imperial offizze. He will give you zze next inzztructionzz.
From the rebel hideout go out to the gray road and follow it to the southwest. You will face a lot of monsters on your way, particularly Brimstone Bugs, Souleaters, Lizard Legionnaires and some Lancer Beetles. Find the NPC Gate Guardian and talk to him.
Transcripts:
Code:
Player: hi Gate Guardian: Chhhhzzz. Ugly humanzzz! You better have a good reazzzon to be here! Player: mission Gate Guardian: You want entranzzze to zzze zzzity? Player: yes Gate Guardian: Mh, zzzezzze paperzzz zzzeem legit, I have orderzzz to let you pazzz. Zzzo be it.

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Last edited by Foxx The Archer; 7th Aug 2013 at 10:33:36.

August 6, 2013, 10:43 pm
Wolf
Join Date: Jun. 2012
Profession: Paladin
Level: 8
Posts: 31

Mission 06: The Office Job
Go deep inside the city to find Zlak and ask him for a mission.
Transcrptions:

Code:
Zlak: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ... Zlak: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze. Player: mission Zlak: Ze rumour mill iz quite fazt. Ezpecially when zomeone unuzual az you enterz ze zity. Zoon zey will learn zat you have no reazon to be here and our raze will be buzted. ... Zlak: Zo we have to ztrike fazt and quickly. You will have to eliminate zome high ranking key officialz. I zink killing four of zem should be enough. ... Zlak: Ziz will dizrupt ze order in ze zity zignificantly zinze zo much dependz on bureaucracy and ze chain of command. Only chaoz and dizorganization will enable me to help you with ze next ztep in ze plan.

Explore the area where Zlak is to find Lizard Magistratus and kill 4 of them and report to zlak

Mission 07: A Noble Cause
Talk to ZLak
Transcripts:
Code:
Player: hi Zlak: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ... Player: mission Zlak: Chaoz and panic are already zpreading. Your barbaric brutality iz frightening effectively. I could acquire a key zat we need to get you into ze palaze itzelf. But zere are ztill too many guardz and elite zquadz even for you to fight. ... Zlak: I need you to enter ze zity and zlay at leazt zix noblez. Ze otherz will feel zreatened and call guardz to zemzelvez, and ze dragon kingz will accuze each ozer to be rezponzible for zlaying zeir pet noblez. ... Zlak: Zat should enable uz to give you at leazt a chanze to attack ze palaze.

Explore the area to find Lizard Noble (outside of the ministry building, here on the top most floors). You need to kill 6 of them.when you have finished report back to Zlak.
Transcripts:
Code:
Player: hi Zlak: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ... Zlak: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze. Player: mission Zlak: Word of your deedz iz already zpreading like a wildfire. Zalamon'z plan to unleash zome murderouz beaztz in ze zity workz almozt too well. You are already becoming zome kind of legend with which motherz frighten zeir unruly hatchlingz. ... Zlak: Your next mizzion will be a ztrike into ze heart of ze empir

August 6, 2013, 10:45 pm
Wolf
Join Date: Jun. 2012
Profession: Paladin
Level: 8
Posts: 31

Mission 08: Uninvited Guests
Ask Zlak for mission
Transcripts:

Code:
Player: mission Zlak: Your eagernezz for killing and bloodshed iz frightening, but your next mizzion will zuit your tazte. Wiz ze zity in chaoz and defenzez diverted, ze ztage iz zet for our final ztrike. ... Zlak: A large number of rebelz have arrived undercover in ze zity. Zey will attack ze palaze and zome loyal palaze guardz will let zem in. ... Zlak: Meanwhile, you will take ze old ezcape tunnel zat leadz from ze abandoned bazement in ze norz of ze miniztry to a lift zat endz zomewhere in ze palaze. ... Zlak: When everyzing workz according to ze plan, you will meet Zalamon zomewhere in the underground part of ze palaze.

Go to the basement and walk north, then go downstairs.

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Now go all the way down, follow my images, at the end you will have to pull a leveler that will take you to a palace, its a huge palace.

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You need to go to the last floor of the palace, the palace is like a mace it would take you time to get to the last floor, also becareful in the last floors cause its full of lizards and they can kill you easy if they sorround you so take it easy and dont run too much.
You need to search for the npc Zizzle he is south east from the last floor.

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Talk to him
Transcripts:
Code:
Player: hi Zizzle: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive. Player: mission Zizzle: You made it! Az zoon az you are prepared, I will brief you for your nexzt mizzion.

August 6, 2013, 10:46 pm
Wolf
Join Date: Jun. 2012
Profession: Paladin
Level: 8
Posts: 31

Mission 09: The Sleeping Dragon
Talk to Zizzle for next mission
Transcripts:

Code:
Player: hi Zizzle: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive. Player: mission Zizzle: Ze dragon emperor controlz ze whole empire wiz hiz willpower. But even he iz not powerful enough to uze ziz control continuouzly wizout zome form of aid. ... Zizzle: From what I learnt from my informantz, ze emperor uzez zome kind of magic cryztalz zat amplify hiz powerz and tranzmit hiz will into ze land. ... Zizzle: Wiz ze ancient zeptre zat you acquired for uz earlier, I can charge ozer zeptrez wiz azpectz of power of ze Great Znake. If you manage to touch one of ze tranzmitter cryztalz wiz ze zeptre, itz godly power will realign ze cryztal. ... Zizzle: Not only will ze cryztal ztop zending ze orderz of ze emperor into ze mindz of my opprezzed people, it will alzo zend a mezzage of freedom and zelf-rezpect inztead. ... Zizzle: Dizabling ze cryztalz will probably alert ze emperor. It will likely be too late for him to intervene in perzon but a creature of hiz power might have ozer wayz to intervene. ... Zizzle: But zere iz more. To reach ze emperor, you will need accezz to hiz inner realmz. Ze zecret to enter iz guarded by a dragon. ... Zizzle: But ziz iz not ze catch - ze catch iz, zat ze key iz buried in hiz vazt mind. Ze emperor haz bound ze dragon to himzelf, forzing him into an eternal zlumber. ... Zizzle: A zignificant part of ze emperor'z power iz uzed to reztrain ze dragon. Ze only way to free him will be to enter hiz dreamz. Are you prepared for ziz? Player: yes Zizzle: Didn't exzpect anyzing lezz from you. Alright, zankz to your effortz to build an effective reziztanze, our comradez zalvaged ziz potion and ze formula you need to utter to breach hiz zubconzciouznezz. ... Zizzle: Drink it and when you are cloze to ze dragon zpeak: Z...z.. well, juzt take ze sheet wiz ze word and read it yourzelf. A lot of rebelz have died to retrieve ziz information, uze it wizely. ... Zizzle: Now go and try to find a way to reach ze emperor and to free ze land from it'z opprezzor. Onze you have found a way, return to me and I will explain what to do wiz ze cryztalz. May ze Great Znake guide you!

Note: Zizzle wont give you the flask to talk with the sleeping dragon like in rl tibia, you can talk to the dragon without the flask.

Enter the southeast teleport,alk north to find A Sleeping Dragonay hi to the NPC and say (SOLOSARASATIQUARIUM).
Then you will need to say alot of words.
Transcripts:
Code:
Player: hi a sleeping dragon: ZzzzZzzZz...chrrr... Player: SOLOSARASATIQUARIUM a sleeping dragon: Dragon dreams are golden. ... a sleeping dragon: A broad darkness surrounds you as if a heavy curtain is closing before your eyes. After what seems like minutes of floating through emptiness, you get the feeling as if a hole opens in the dark before you. ... a sleeping dragon: The hole grows larger, you cannot close your eyes. An unimaginable black. Deeper and darker than any nothingness you could possibly imagine drags you into it. ... a sleeping dragon: You feel as if you cannot breathe anymore. The very second you let loose of your consciousness, you sense all heaviness around you lifted. ... a sleeping dragon: You dive into an ocean of emerald light. Feeling like born anew the colour around you is almost overwhelming. Countless objects of all shapes and sizes are dashing past you. Racing against each other, millions are clashing in the distance. ... a sleeping dragon: The loudness of the gargantuan spectacle around you bursts your hearing, yet you absorb all the sounds around you. ... a sleeping dragon: As several large obstacles move aside directly in front of you, an intense bright centre leaps into your view. Though you cannot perceive how fast you are, your pace seems too slow. ... a sleeping dragon: Ever decelerating, you ultimately approach a middle in this chaos of tones of green. ... a sleeping dragon: As you come closer to it, yellowish shades of orange embrace you, softer shapes emerge and you almost forget the mayhem before. In warm comfort you see what lies in the heart of it all. ... a sleeping dragon: A majestic dragon in his sleep is surrounded by what seems the warmth and energy of a thousand suns. The tranquillity of its sight makes you smile gently. ... a sleeping dragon: You feel a perfect mixture of joy, compassion and sudden peacefulness. Bright xanthous impressions of topaz, orange and white welcome you at the final halt of your journey. ... a sleeping dragon: Dragon dreams are golden. ... a sleeping dragon: You find yourself inside the dragon's dream. You can look around or go into a specific direction. You can also take or use an object. Enter help to display this information at any time. Player: west a sleeping dragon: Advancing to the west, you recognise an increase of onyx on the ground. Player: take attachment a sleeping dragon: You carefully lift the onyx attachment from its socket. It is lighter than you expected. Player: east a sleeping dragon: You return to the plateau in the east. Player: south a sleeping dragon: You wander to the south, passing large obelisks of emerald to your left and sprawling trees of topaz to your right. Player: take stand a sleeping dragon: As you rip the solid stand out of its socket and take it with you, the large gate opens with a deafening rumble. Player: east a sleeping dragon: You gasp at the size of the large open gate as you walk through to head further to the east. Player: take model a sleeping dragon: You reach for a small solitary arrangement of combined small houses and put it in your pocket. Player: take emeralds a sleeping dragon: You take an emerald from the pile. Player: west a sleeping dragon: You return through the semi-translucent gate to the west. Player: north a sleeping dragon: You head back north to the plateau. Player: east a sleeping dragon: You travel east across several large emerald bluffs and edges. All sorts of gems are scattered alongside your path. Player: take rubies a sleeping dragon: You take a rather large ruby out of a pile before you. Player: north a sleeping dragon: You head north passing countless stones in the crimson sea of stones beneath your feet. Player: use attachment a sleeping dragon: Avoiding the bright light, you carefully put the attachment on top of the strange socket. ... a sleeping dragon: As your eyes adjust to the sudden reduction of brightness, you see the giant wings of the gate before you move to the side. You can also make out something shiny on the ground. Player: take mirror a sleeping dragon: You pick the mirror from the ground. Player: north a sleeping dragon: Your path to the north is open. You pass the gigantic gate wings to your left and right as you advance. After about an hour of travel you hear a slight rustling in the distance. You head further into that direction. ... a sleeping dragon: The rustling gets louder until you come to a small dune. Behind it you find the source of the noise. Player: use model a sleeping dragon: You lunge out and throw the model far into the water. As nothing happens, you turn your back to the ocean. ... a sleeping dragon: The very moment you walk down the dune to head back south, rays of light burst over your head in a shock wave that makes you tumble down the rest of the hill. ... a sleeping dragon: You can also hear a deep loud scraping for several minutes somewhere far in the west. Player: south a sleeping dragon: You travel all the way back down the dune and through the gate to the south. Player: south a sleeping dragon: You return to the crimson sea of rubies in the south. Player: west a sleeping dragon: You travel back to the plateau in the west. Player: west a sleeping dragon: Advancing to the west, you recognise an increase of onyx on the ground. Player: north a sleeping dragon: You continue travelling the barren sea of gemstones to the north. Player: west a sleeping dragon: You leave the massive open gate behind you and go to the west. Player: Bastesh a sleeping dragon: This huge statue of Bastesh is made from onyx, and thrones on a large plateau which can be reached by a sprawling stairway. She holds a large sapphire in her hands. Player: take sapphire a sleeping dragon: You carefully remove the sapphire from Bastesh's grasp. Player: east a sleeping dragon: You head back to the east and to the plateau. Player: south a sleeping dragon: You head back south to the site with the onyx lookout. Player: east a sleeping dragon: You return to the plateau in the east. Player: use stand a sleeping dragon: You put the stand into a small recess you find near the middle of the plateau. Player: use ruby a sleeping dragon: As the ruby slips into the notch, the strong red of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision. Player: use sapphire a sleeping dragon: As the sapphire slips into the notch, the deep blue of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision. Player: use emerald a sleeping dragon: As the emerald slips into the notch, the vibrant green of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision. Player: use mirror
Last edited by Foxx The Archer; 6th Aug 2013 at 22:47:24.

August 6, 2013, 10:48 pm
Wolf
Join Date: Jun. 2012
Profession: Paladin
Level: 8
Posts: 31

Code:
a sleeping dragon: With your eyes covered and avoiding direct sight of the rays, you put the mirror into the stand. ... a sleeping dragon: Instinctively you run to a larger emerald bluff near the raise to find cover. Mere seconds after you claimed the sturdy shelter, a deep dark humming starts to swirl through the air. ... a sleeping dragon: Seconds pass as the hum gets louder. The noise is maddening, drowning all other sounds around you. As you cover your ears in pain, the humming explodes into a deafening growl. ... a sleeping dragon: You raise your head above the edge of the emerald to catch a glimpse of what's happening. ... a sleeping dragon: The hand seems to have grown into a fist. In the distance you can now see a blurry scheme of a creature too large for your eyes to get a sharper view of its head. ... a sleeping dragon: Blending the rays, the mirror directs pure white light directly towards the part where you assume the face of the creature. ... a sleeping dragon: The growl transforms into a scream, everything around you seems to compress. As you press yourself tightly against the bluff, everything falls silent and in a split second, the dark being dissolves into bursts of blackness. You wake.

After that you need to talk to him again,after you talk to him he will give you a spiritual charm.
Transcrtipts:
Code:
Player: hi a sleeping dragon: Greetings, wayfarer. Player: wayfarer a sleeping dragon: I call you the wayfarer. You travelled through my dreams. You ultimately freed my mind. My mind accepted you and so will I. Player: mission a sleeping dragon: Aaaah... free at last. Hmmm. ... a sleeping dragon: I assume you need to get through the gate to reach the evildoer. I can help you if you trust me, wayfarer. I will share a part of my mind with you which should enable you to step through the gate. ... a sleeping dragon: This procedure may be exhausting. Are you prepared to receive my key? Player: yes a sleeping dragon: SAETHELON TORILUN GARNUM. ... a sleeping dragon: SLEEP. ... a sleeping dragon: GAIN. ... a sleeping dragon: RISE. ... a sleeping dragon: The transfer was successful. ... a sleeping dragon: You are now prepared to enter the realm of the evildoer. I am grateful for your help, wayfarer. Should you seek my council, use this charm I cede to you. For my spirit will guide you wherever you are. May you enjoy a sheltered future, you shall prevail.


Mission 10: A Message of Freedom
Go south from the sleeping dragon and enter tp to talk with Zizzle.
Transcripts:
Code:
Player: hi Zizzle: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive. Player: mission Zizzle: You freed ze dragon! And you pozzezz ze key to enter ze inner realmz of ze emperor, well done. ... Zizzle: Now you are ready to reach ze inner zanctum of ze emperor. Zalamon'z revelationz showed him zat zere are four cryztalz channelling ze will of ze emperor into ze land. ... Zizzle: Wiz ze relic you gained from Zalamon we were able to create powerful replicaz of ze zeptre. Take ziz wiz you. ... Zizzle: You will have to realign ze cryztalz one after ze ozer. Ztart wiz ze one in ze norz-wezt and work your way clockwize zrough ze room. ... Zizzle: Uzing ze zeptre will forze a part of ze emperor'z willpower out of ze cryztal. You will have to kill zoze manifeztationz. ... Zizzle: Zen uze your zeptre on ze remainz to deztroy ze emperor'z influenze over ze cryztal. ... Zizzle: I recommend not to go alone becauze it will be very dangerouz - but ALL of you will have to uze zeir zeptre replicaz on ze emperor'z remainz to prozeed! ... Zizzle: Good luck. You will need it.

After talking with him he would give you a Replica Sceptre. You will need to go back to the sleep dragon room and go north, you will see a big gate ,pass through it, its a teleport. Walk east and you will find a tp, get in, and you will face ghastly dragons,drakens abomination, and other monsters.
You will have to enter to 4 portals that are around the place, you need to go first to the north tp and then you need to go clockwise, ill put you the image where you can see where the tps are located.
In each tp theres going to be some monsters, kill them and then you will see like a big stone, use it and a boss will appear, after killing the boss it would turn into dust like a magic Sulphur, use the sceptre in the bodies fast. You will need to use the sceptre in all of the bosses bodies.
(The stars are where the tps are).

UDG0MgB.png

When you kill the last boss you need to go west and enter to the tp. You will be tp to the 11 mission with NPC Awareness of The Emperor he looks like an undead dragon.

XxeKj5S.png
v3THIBQ.png

Mission 11: Payback Time
Talk to Npc Awareness Of The Emperor for mission
Transcripts:
Code:
Player: hi Awareness Of The Emperor: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated. Player: mission Awareness Of The Emperor: The amplified force of the snake god is tearing the land apart. It is using my crystals in a reverse way to drain the vital force from the land and its inhabitants to fuel its power. ... Awareness Of The Emperor: I will withstand its influence as good as possible and slow this process. You will have to fight its worldly incarnation though. ... Awareness Of The Emperor: It is still weak and disoriented. You might stand a chance - this is our only chance. I will send you to the point to where the vital force is channelled. I have no idea where that might be though. ... Awareness Of The Emperor: You will probably have to fight some sort of vessel the snake god uses. Even if you defeat it, it is likely that it only weakens the snake. ... Awareness Of The Emperor: You might have to fight several incarnations until the snake god is worn out enough. Then use the power of the snake's own sceptre against it. Use it on its corpse to claim your victory. ... Awareness Of The Emperor: Be prepared for the fight of your life! Are you ready? Player: yes Awareness Of The Emperor: So be it!

Enter to the tp east from the npc, it will teleport you to a room, go south, use the leveler and you will be teleported with Zalamon that first appears as a Snake God Essence, then turns into a Snake Thing, then Lizard Abomination and finaly into Mutated Zalamon. Finally use your sceptre on the death body.

Recommendations For Killing Last BOss

-Paladins: If you wanna solo it you need to be lvl 300+ because this boss can hit over 3k, the method is to run all around the room without being hit by Mutated Zalamon if you stand still he will kill you easy.

-Knights: Be lvl 250+ and bring a sio with you cause you will never make it alone, cause your hits from distance are too low and zalamon heals, so you need someone healing you while you do exeta res.

-Mages: Well im not really sure about mages havent tried to solo it with a mage but ill say 300+ you need to check your hp, so you can know he cant 1 hit you, so its same as paladins, just run around the room throwing sds or ueing w.e., maybe using utamo vita and running would be good that could help to not get one hitted by the boss.

60KJufU.png

Mission 12:Just Rewards
Go back with NPC Awareness Of The Emperor and ask for mission, He will send you with NPC Izsh 2 floors upstairs in the Lizard Magistratus area,After talking to him you can take your rewards from the basement.
Note: You can only choose 1 of the 3 items and the magic box.

yvrhw0c.png
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Last edited by Foxx The Archer; 7th Aug 2013 at 10:38:05.

August 7, 2013, 12:10 am
Wolf
Join Date: Sep. 2012
Profession: Druid
Level: 8
Posts: 26

Just wanted to say nice job putting all of this together, you have way too much time on your hands.

August 7, 2013, 1:06 am
Rat
Join Date: Mar. 2013
Profession: Druid
Level: 8
Posts: 3

just wanted to say thank you again for all your hard work.

Foxx the Archer for tutor 2013!!!

August 7, 2013, 3:09 am
Ghoul
Join Date: Nov. 2011
Profession: Elite Knight
Level: 80
Guild: Leader of Synergy
Posts: 134

Lord'satan wrote on August 7, 2013, 12:06 am:
just wanted to say thank you again for all your hard work.

Foxx the Archer for tutor 2013!!!

+1 #FoxxTheArcher4Tutor

20:00 Hatred [277]: GOTTA CLOSE PORN, BRB
20:00 Dreamer [247]: really? in the middle of ctf?
December 19, 2013, 3:23 pm
Rat
Join Date: Nov. 2013
Profession: Knight
Level: 8
Posts: 9

Ohhh,
I wish I had read this sooner and skipped the crate mission- that was so irritatingly fun :P Would have rather skipped it though, thanks!

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